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Design & multimedia > UX designer
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Een kandidaat met ervaring bij een High-Tech dan wel manufacturing bedrijf heeft de voorkeur.
Your goal is to realize significant user experience improvements of our business software applications, in order to increase user efficiency, effectiveness, satisfaction and adoption. You will do user research, create UI mockups, apply and contribute to the design guidelines and validate prototypes with users from all over the world. You will be part of a multidisciplinary team that consists of e.g. product owner, solution architect, business process analyst, UI developer. You will thus be the lead in defining, embedding and executing the user-centered design process throughout an exciting and challenging project. Furthermore, you will pro-actively share challenges and best practices with your ±12 peer designers from the UX design team.
Prepare and execute user research methods such as contextual inquiry and task analysis.
Communicate findings using e.g. personas, user requirements, user stories, workflows, user experience maps.
Validate prototypes through local, remote, moderated, unmoderated, formative and summative usability tests.
Define quantitative UX metrics and collect data to report on them.
Create low- and high-fidelity (interactive) mockups, preferably using Axure.
Apply the design guidelines and contribute to their definition and documentation.
Make sure that mockups are aligned with the functional and technical design stakeholders.
Define the right user-centered design approach based on the project’s goals and status quo (budget, timelines, availability of skills, etc.).
Embed the approach in the project’s way of working and safeguard it under sometimes adverse project conditions.
Pro-actively share challenges and best practices with your peers from the UX&UI team.
Bachelor’s or Master’s degree in an area such as Industrial Design, Human-Computer Interaction, Information Science, or Psychology
More than 5 years of professional UX experience (post-degree)
Ability to plan work and deliver on agreed goals independently
Ability to collaborate effectively with other disciplines
Ability to deal with resistance and convince others of the value of UX
Ability to balance short- and long-term goals, to compromise and to adapt way of working
Ability to work under time pressure and rapidly changing project conditions
Fluent in English, verbal and written and profound knowledge of Dutch.
Available for at least 32 hours per week.
Experience with enterprise UX (vs. consumer UX)
Experience with moderating participatory design/co-creation/design thinking workshops
Experience with agile/scrum/DevOps
Experience with Mendix/Atlas UI
Experience with visual design
CVs always include the following points (this is also what the organization pay attention to):
• Short information about the company / sector/ domain / product.
• Context of the project (how big / complex were the projects/ what were the goals).
• What was the size of the team / who was involved (think of developers, testers, architect, product owners, scrum master) / what was your role in the team.
• Which languages / tools / frameworks / versions (recent) were used during the project (full stack, server side, client side).
• In which projects an agile methodology was used.
• What were the results of the projects (as a team and individually) / your contribution and achievements.
• And last but not least, please make sure that CV is in English